![]() ![]() The most important points were Teamplay, Tactics and of course the competition itself. It was also something i did the whole day/evening, when i was in the right mood or just didn´t knew what i wanted to do. It was alway something i could do, when i was done with other stuff. I for example earned my first purples in PVP (Fusang) and found my very first Cabal in PVP. Some people geared up solely for playing PVP, some people created Builds solely for playing PVP, people made friends in PVP, created PVP-Events, forged alliances in PVP, created PVP-Cabals. The PVP-Community in TSW was very dedicated to the game in its own way. I´m very curious how the game will develop in the furture and i am just glad, that the core of TSW will continue with another name. Also i would like to say again, that i really appreciate The relaunch and all the work that you ALL (Devs+CMs) did put into SWL! I played TSW nearly since launch and it really was an awesome game! I also really like the new "incarnation" even if it isn´t complete yet. ![]() Feedback about Shambala and why we ( the PVPers ) need more/different PVP-Games/Modes:įirst i would like to say, that i can only speak for myself but i know there are a lot of players with similar thoughts about that topic.
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